Job
In this role, you take ownership of your game’s technical health, lead your team, drive their growth, make architecture decisions, and ensure the quality of code and project progress.
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Job technologies
Your role in the team
- Own the technical health of your game - Architecture decisions, code quality, and the engineering standards the team ships to. You hold the technical picture for your title and decide where it goes next.
- Grow and lead your engineers - Performance, feedback, career development, and the day-to-day conditions that let people do their best work. Coach for autonomy, not reliance on you.
- Own the “how” with your Producer – You own the “how” and the quality of the engineering estimates. Your Producer owns the delivery plan and is accountable for the schedule. You’re consulted on “how long,” with joint sign-off on estimates and a clear veto and escalation path when a date is unrealistic.
- Surface risks early—to your Producer, the Head of Product, and the Head of Game Development, before they become blockers. No surprises late in a cycle.
- Hold the quality bar in practice - Define 'done' to include quality, not just delivery. Test early and often, monitor and improve what you ship, and hold the line day to day - escalating when a trade-off needs a call above your level.
- Build for the long term - Protect a sustainable pace over crunch, invest in the developer experience that makes your team faster every day, and treat stability and security as design considerations rather than afterthoughts.
Our expectations of you
Qualifications
- A track record of leading a game or product team as its senior engineer—owning the technical direction and the standards the team ships to, not just producing good work yourself.
- You own the “how” and stand behind your estimates: you scope and sequence the engineering work, and are accountable for executing against the plan owned by your Producer. You push back with a veto when a date is unrealistic rather than letting the team walk into a wall.
- A trusted, straight-talking communicator who surfaces problems early and gives peers, direct reports, and leadership a straight answer.
- Fluent English language skills, both verbal and written.
Experience
- A strong, hands-on engineering foundation, with solid professional experience in Unity/C#. You're technically credible and comfortable owning the architecture and code for a live game.
- Experience growing engineers - giving honest feedback, developing careers, and creating the conditions for a team to do its best work, including the harder conversations.
- Experience shipping and operating live mobile free-to-play games. You understand the technical realities of running a mobile F2P title in production - release cadence, store constraints, and keeping a live game healthy over time.
What we offer
- Whether you're crafting code from a harbor-view desk in Hamburg or fine-tuning design details under the Maltese sun, we support flexible hybrid work models that empower you to do your best work—wherever you are.
- At Twin Harbour, your journey matters. Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step—whether you're deepening your expertise or branching into new disciplines. We invest in your growth with language courses, e-learning platforms, and support for conferences and training.
- We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don't just work together—we connect, play, and support each other like a true crew.
Benefits
Health, fitness & fun
Topics you will work on
Job locations
About your employer
At Goodgame Studios, we're leaders in developing free-to-play games. We offer mobile and browser games to over 300 million players worldwide, who can enjoy our games directly from their PCs or through their smartphones or tablets. Our games are entertaining and varied, and best of all, they're free! So come and join the fun today. You won't be disappointed.
- 2009
- English
- Established Company
- Full Remote, Hybrid, Onsite
- Internet, IT, Telecommunication
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