Job
- Level
- Senior
- Location
- Hamburg
- Working Model
- Hybrid, Onsite
- Job Field
- Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Salary
- 65.000 to 85.000€ gross/year
Job Summary
In this role, you will shape the core mechanics of a squad RPG, design heroes and combat, create prototypes, and leverage AI tools for game balancing and analysis based on player feedback.
Your role in the team
- Shape the game. Define the core loop, meta game and long-term progression of a new squad RPG together with Product, Art, and Tech - and take responsibility for the player experience as a whole.
- Design heroes and combat. Create hero rosters, abilities, synergies, and squad combat that are easy to learn and deep to master.
- Balance the game. Establish the fundamentals of economy, progression, and combat balancing that the game can build upon.
- Prototype fast. Turn ideas into playable prototypes quickly, test them early and iterate based on player feedback and data.
- Leverage AI. Use and drive AI tools and workflows for prototyping, content creation, balancing and analysis - and share your learnings with the team.
- Validate. Contribute to market and player tests, interpret results and make clear, data-informed design decisions.
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Our expectations of you
Qualifications
- Squad RPG love. You know your way around the hero collection / squad RPG genre, play these games yourself, and can deconstruct what makes the market leaders successful.
- Generalist mindset. You are comfortable switching between systems, combat, economy, content and UX - and you care about the game as a whole.
- AI-first. You already use AI tools in your daily design work and are curious to push what is possible with them.
- Hands-on. You bring your ideas to life yourself by using the available tools for prototyping.
- Comfortable with ambiguity. You thrive in an experimental environment where concepts change and decisions are made fast.
- English as company language. You are open-minded, confident working in a multicultural environment and eager to use your English skills every day.
Experience
- Professional expertise. You have worked 5+ years as a Game Designer and have successfully shipped or taken at least one game through early development (concept, prototype, soft launch or validation).
- Balancing fundamentals. You have hands-on experience with spreadsheets and balancing models for combat, progression, and economy.
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What we offer
- Karrierechancen. Steigen Sie auf mit hervorragenden Weiterbildungs- und Entwicklungsmöglichkeiten, wie Online-Trainings, InnoVersity und Konferenzen.
- Outstanding benefits. Get 28 vacation days, a sabbatical, mobile device, contribution to your public transport ticket, and more.
- Flexible working hours. We offer trust-based working hours as well as active breaks - play table tennis with your team, work out in our gym or go to our rooftop terrace to get some fresh air.
- Hybrid Working Model. We offer our colleagues the flexibility to choose between working from home and our modern offices in central Hamburg. With regular times planned together at the office during our Office Days, we keep up our unique InnoGames spirit!
- Compensation & Fair Play. We have career models as well as market-competitive salary grids in place that ensure that we treat our employees fairly. For this senior-level position, the salary range is between € 65,000 - € 85,000 gross. The salary ranges for other seniority levels differ. Your seniority level (junior, regular, senior) will be evaluated during the interview process.
- Team of specialists. Be part of a stable, growing, and award-winning global company. Meet your future colleagues in Creative & Product Management.
- Team events. Participate in regular team activities (e.g., wine tasting, cooking, paintball), barbecue together on our rooftop terrace, and enjoy regular company gatherings.
- Relocation assistance. If you are interested in relocating to Hamburg, we will support you regarding all the needed resources.
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Benefits
Health, Fitness & Fun
Work-Life-Integration
Topics You Will Work On
Job Locations
About Your Employer
InnoGames GmbH
InnoGames is a leading German developer and publisher of mobile and online games. Based in Hamburg, the company is best known for Forge of Empires, Elvenar, and Tribal Wars. Warlords of Aternum, InnoGames' first mobile game, is a fantasy board game. The company's portfolio includes seven live games and several mobile games in production. InnoGames is constantly innovating to bring gamers the best possible gaming experience. If you're looking for high-quality, entertaining games, look no further than InnoGames.
Description
- Company Size
- 250+ Employees
- Founding Year
- 2007
- Language
- English
- Company Type
- Digital Agency
- Working Model
- Hybrid, Onsite
- Industry
- Internet, IT, Telecommunication