Logo Serviceplan Group

Lead Lighting and Shading Artist Unreal

Job

  • Level
    Lead
  • Location
    Hamburg, Munich
  • Working Model
    Hybrid, Onsite
  • Job Field
    UX/UI, Games
  • Employment Type
    Full Time
  • Contract Type
    Permanent employment

Job Summary

In this role, you will lead projects as an experienced Lighting and Shading Artist, developing PBR materials in Unreal Engine and optimizing CGI assets for real-time use. You will support your team in delivering high-quality automotive visualizations.

Job Technologies

Your role in the team

  • You will work on challenging projects for premium clients, delivering the highest standards of quality and aesthetics as an experienced Lead Lighting and Shading Artist.
  • You will take a leadership role on projects, providing support and guidance to other lighting artists.
  • You take responsibility for ensuring the best visual and technical quality in the assets you create.
  • You will work closely with our development team to further advance our CGI pipeline and workflows.
  • As a team player, you'll work alongside a growing group of dedicated and highly motivated CG artists.

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Our expectations of you

Qualifications

  • You bring proven expertise as a lightning and shading artist using Unreal Engine and other tools such as Maya, 3DS Max, V-Ray or similar.
  • You are confident in PBR material development in Unreal Engine.
  • You are familiar with complex CGI pipelines and understand how to optimize content for real-time use.
  • You know how to inspire and energize team members towards achieving common goals.
  • You have a keen eye for detail and interest in automotive projects and a strong sense of visual storytelling.
  • You have excellent organizational and communication skills, work independently and structured, and enjoy leading and supporting a creative team.
  • You are fluent in English (spoken and written); German is a plus.
  • Understanding and competence in digital infrastructures, as well as website rollout, maintenance, support and information security.

Experience

  • You have at least 8 years of production experience, ideally in high-end automotive visualization.
  • Ideally, you also bring experience with Unreal Blueprints, version control systems (e.g., Git), and 2D tools like Photoshop, After Effects, or Substance. A background in photography or as a DOP, as well as experience with full-CG environments, is a strong plus.

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Benefits

Work-Life-Integration

Health, Fitness & Fun

Food & Drink

Higher Take-Home Pay

Topics You Will Work On

Job Locations

  • Location Munich

    Bayern

    Germany

  • Location Munich

    Bayern

    Germany

  • Location Hamburg

    Germany

About Your Employer

Serviceplan Group

Serviceplan Group

Since our founding in 2002, we have specialized in performance-oriented online, social and content campaigns. Based on this wealth of experience, we have further developed into a 360 ° planning media agency in 2018. With the view from the digital perspective on the classical media, we work out cross-media and data-based mediastrategies for our customers.

Description

  • Company Size
    250+ Employees
  • Company Type
    Established Company
  • Working Model
    Full Remote, Hybrid, Onsite
  • Industry
    Advertising, Marketing, PR
Logo Serviceplan Group

Lead Lighting and Shading Artist Unreal

Location
Hamburg, Munich
Working Model
Hybrid, Onsite
Diversity
Open for all genders

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