Hamburg
9 job openings found.
Bigpoint GmbH
In this role, you will develop gameplay features in Unity, optimize frontend graphics, collaborate closely with artists and designers, and mentor the team on system design and programming.
Goodgame Studios
In this role, you will design complex game systems and balance them through data-driven analyses while creating documentation and collaborating closely with Tech and other disciplines to ensure sustainable player experiences.
In this role, you will develop high-performance, maintainable backend services using TypeScript and NestJS, transform a PHP monolith into microservices, and shape the technical strategy alongside the team.
headraft GmbH
In this role, you will develop scalable, high-performance web games and take on responsibilities for architectural decisions and designing new features in an agile team.
In this role, you design innovative game systems and optimize existing features to enhance player engagement and monetization. You present your ideas and leverage AI tools for your design work.
In this role, you will develop microservices in Node.js/TypeScript, maintain central services, implement new features, and optimize the platform for live operations and game performance.
Twin Harbour Interactive
In this role, you will develop efficient microservices in Node.js/TypeScript and collaboratively enhance the architecture for our gaming platform, taking ownership of maintenance, testing, and deployment processes.
Serviceplan Group
In this role, you will lead projects as an experienced Lighting and Shading Artist, developing PBR materials in Unreal Engine and optimizing CGI assets for real-time use. You will support your team in delivering high-quality automotive visualizations.
In this role, you will develop high-quality lighting and shading effects in Unreal Engine, lead a creative team, and optimize CGI pipelines for challenging automotive projects.
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In this role, you will optimize the development process for Unity games, focusing on build performance, memory management, and runtime performance, while establishing agentic workflows.
In this role, you will manage high-availability production systems, optimize performance and scalability, work with tools like Kubernetes and Terraform, and target the migration from legacy systems.
In this role, you will develop shaders and rendering solutions in Unity, optimize performance profiles for PC and mobile platforms, and closely collaborate with the team to realize visual aspects in the Warhammer 40k universe.
In this role, you will create intuitive user interfaces and experiences for the game Supremacy 1914, transform complex design briefs into prototypes, and enhance existing interfaces through data analysis.
In this role, you craft innovative event designs for Big Farm Mobile Harvest, implement UX concepts in Unity, and independently create engaging narratives and monetized offers.
Whow Games GmbH
In this role, you will balance in-game economies and progression systems, analyze player and economic data, and develop balancing models to optimize game mechanics.