Logo Serviceplan Group

Lead Lighting and Shading Artist Unreal

Job

  • Level
    Lead
  • Job Field
    UX/UI, Games
  • Employment Type
    Full Time
  • Contract Type
    Permanent employment
  • Location
    Hamburg, Munich
  • Working Model
    Hybrid, Onsite
  • Job Summary

    In this role, you will develop high-quality lighting and shading effects in Unreal Engine, lead a creative team, and optimize CGI pipelines for challenging automotive projects.

    Job Technologies

    Your role in the team

    • You will work on challenging projects for premium clients, delivering the highest standards of quality and aesthetics as an experienced Lead Lighting and Shading Artist.
    • You will take a leadership role on projects, providing support and guidance to other lighting artists.
    • You take responsibility for ensuring the best visual and technical quality in the assets you create.
    • You will work closely with our development team to further advance our CGI pipeline and workflows.
    • As a team player, you'll work alongside a growing group of dedicated and highly motivated CG artists.

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    Our expectations of you

    Qualifications

    • You bring proven expertise as a lightning and shading artist using Unreal Engine and other tools such as Maya, 3DS Max, V-Ray or similar.
    • You are confident in PBR material development in Unreal Engine.
    • You are familiar with complex CGI pipelines and understand how to optimize content for real-time use.
    • You know how to inspire and energize team members towards achieving common goals.
    • You have a keen eye for detail and interest in automotive projects and a strong sense of visual storytelling.
    • You have excellent organizational and communication skills, work independently and structured, and enjoy leading and supporting a creative team.
    • You are fluent in English (spoken and written); German is a plus.
    • Understanding and competence in digital infrastructures, as well as website rollout, maintenance, support and information security.

    Experience

    • You have at least 8 years of production experience, ideally in high-end automotive visualization.
    • Ideally, you also bring experience with Unreal Blueprints, version control systems (e.g., Git), and 2D tools like Photoshop, After Effects, or Substance. A background in photography or as a DOP, as well as experience with full-CG environments, is a strong plus.

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    Benefits

    Work-Life-Integration

    Health, Fitness & Fun

    Food & Drink

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    Topics that you deal with on the job

    Job Locations

    • Location Munich

      Bayern

      Germany

    • Location Munich

      Bayern

      Germany

    • Location Hamburg

      Germany

    This is your employer

    Serviceplan Group

    Serviceplan Group

    Since our founding in 2002, we have specialized in performance-oriented online, social and content campaigns. Based on this wealth of experience, we have further developed into a 360 ° planning media agency in 2018. With the view from the digital perspective on the classical media, we work out cross-media and data-based mediastrategies for our customers.

    Description

  • Company Size
    250+ Employees
  • Company Type
    Established Company
  • Working Model
    Full Remote, Hybrid, Onsite
  • Industry
    Advertising, Marketing, PR
  • Logo Serviceplan Group

    Lead Lighting and Shading Artist Unreal

    Location
    Hamburg, Munich
    Working Model
    Hybrid, Onsite
    Diversity
    Open for all genders

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