Job
- Level
- Experienced
- Job Field
- Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Munich
- Working Model
- Onsite
Job Summary
In this role, you will develop the networking system of a game engine, optimize code, implement new features, and ensure stable multiplayer experiences, collaborating closely with project teams.
Job Technologies
Your role in the team
- Develop and maintain the Networking System of our proprietary game engine.
- Improve and optimize our existing codebase.
- Co-design and co-develop new networking features.
- Collaborate with our game project teams to deliver stable and enjoyable multiplayer experiences.
- Develop and maintain cross-platform interfaces to third-party online services like Steam, Epic, GOG, PSN, Xbox Live.
- Create and maintain technical documentation.
- Work with a team of experienced engineers to design and implement a wide variety of systems to support online games.
- Develop and integrate platform features as well as modify and improve existing platform technology to support their needs.
- Enhance and maintain an internally developed SDK that exposes THQN online services functionality to other internal and external studios.
- Dokumentiere Systeme gründlich, sowohl hinsichtlich des technischen Designs als auch der Endbenutzer-APIs.
- Provide ongoing support for existing applications.
- Optimize network use to resolve issues related to replication, latency, and bandwidth.
- Other duties as assigned.
- Architect solutions for connecting clients to a game server.
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Our expectations of you
Qualifications
- Strong C++ programming skills.
- Familiar with implementing client/server architecture.
- Knowledge of network and server security issues.
- Ability to write clear, maintainable, portable code.
- Proactive, autonomous and self-motivated.
- Strong communication and interpersonal skills.
- Ensure all code is documented in line with relevant procedures.
- Passion for real-time strategy or role-playing games is welcomed.
- Applicants must be authorized to work in Germany/E.U.
- Fluent in written and spoken English.
Experience
- Experience with low-level network programming for multiplayer games.
- Experience as a network programmer on at least one shipped multiplayer game.
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Topics that you deal with on the job
Job Locations
This is your employer
Grimlore Games
Der Hauptfokus des Teams liegt auf der Entwicklung von Games in RTS- und RPG-Genres für Core-Gamer. Das Team von Grimlore Games wurde im Dezember 2013 von THQ Nordic (früher: Nordic Games) gegründet und erhielt 2014 die eigene Einheit Grimlore Games GmbH.
Description
- Company Type
- Established Company
- Working Model
- Hybrid, Onsite
- Industry
- Internet, IT, Telecommunication