Logo Goodgame Studios

UI/UX Artist

Job

  • Level
    Experienced
  • Job Field
    UX/UI
  • Employment Type
    Full Time
  • Contract Type
    Permanent employment
  • Location
    Hamburg
  • Working Model
    Hybrid, Onsite
  • Job Summary

    In this role, you will create engaging UI/UX solutions for games, transform designs into intuitive prototypes, and optimize existing interfaces for various devices and resolutions.

    Job Technologies

    Your role in the team

    • Design and deliver cross-platform UI/UX solutions that improve usability, clarity, and player engagement.
    • Transform game design briefs into intuitive user flows, wireframes, mockups, and interactive prototypes.
    • Create visually appealing UI assets, including icons, layouts, components, and animations, while ensuring readability and consistency with the game's visual direction.
    • Translate Figma designs into production-ready UI in Unity, including layouts, components and prefabs, responsive behaviour, states, text, sprites, and animations.
    • Design and implement responsive interfaces that work reliably across supported resolutions, aspect ratios, safe areas, and device classes.
    • Own the visual quality of UI from initial design through in-engine implementation, including visual QA and iteration in Unity.
    • Analyze existing interfaces and propose improvements to functionality, information hierarchy, usability, and aesthetics.
    • Build and maintain reusable UI components, design systems, guidelines, and best practices across Figma and Unity.
    • Arbeite eng mit Spieledesignern, UX, Entwicklern, Tech Artists und anderen Künstlern zusammen, um sicherzustellen, dass Designziele technisch realisierbar sind und Implementierungsbeschränkungen frühzeitig berücksichtigt werden.
    • Contribute to improving the Figma-to-Unity production pipeline and reducing unnecessary development overhead for routine UI implementation.
    • Ensure final in-game interfaces accurately reflect approved designs in terms of layout, spacing, typography, assets, responsiveness, and interaction states.

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    Our expectations of you

    Qualifications

    • Strong portfolio demonstrating expertise in interface design, visual hierarchy, interaction design, and UX principles, ideally for games or other complex digital products.
    • Proficient in Figma, with strong knowledge of component-based design systems, variants, reusable patterns, and scalable file organisation.
    • Starkes Verständnis des Figma-to-Unity-Workflows, einschließlich Asset-Vorbereitung, Komponentenbildung, Skalierung, Auflösungs- und Seitenverhältnis-Handling sowie Implementierungsbeschränkungen.
    • Gutes Verständnis der Prinzipien responsiver UI, sicherer Bereiche, Layout-Skalierung und geräteübergreifender Einschränkungen.
    • Familiarity with or enthusiasm for the Warhammer 40K universe and its distinctive visual identity is a plus.
    • Excellent analytical and creative problem-solving skills, with the ability to balance visual quality, usability, and technical constraints.
    • Strong communication skills in English, with the ability to collaborate effectively in cross-functional and multicultural teams, including remote collaboration.

    Experience

    • Minimum of 4 years of experience in a UI/UX-related role in the mobile gaming industry or a similar field.
    • Strong hands-on experience with Unity UI and the ability to translate Figma designs into production-ready in-engine interfaces.
    • Experience working with UI layouts, prefabs or reusable components, anchors, responsive behaviour, text, sprites, UI states, and animations in Unity.
    • Experience designing information-dense interfaces and complex interaction flows; experience with strategy, simulation, MMO, or other systems-heavy games is a strong plus.
    • Passion for staying actively involved throughout development and taking ownership of the quality of the final player-facing experience.

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    What we offer

    • Our strength lies in our diversity. With over 30 nationalities represented across our two locations, we're united by a shared passion for strategy games and a bold vision for the future.
    • We support flexible hybrid work models that empower you to do your best work - wherever you are.
    • Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step - whether you're deepening your expertise or branching into new disciplines.
    • We invest in your growth with language courses, e-learning platforms, and support for conferences and training.
    • We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don't just work together - we connect, play, and support each other like a true crew.

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    Benefits

    Health, Fitness & Fun

    Topics You Will Work On

    Job Locations

    • Location Hamburg

      Germany

    About Your Employer

    Goodgame Studios

    Goodgame Studios

    At Goodgame Studios, we're leaders in developing free-to-play games. We offer mobile and browser games to over 300 million players worldwide, who can enjoy our games directly from their PCs or through their smartphones or tablets. Our games are entertaining and varied, and best of all, they're free! So come and join the fun today. You won't be disappointed.

    Description

  • Founding Year
    2009
  • Language
    English
  • Company Type
    Established Company
  • Working Model
    Full Remote, Hybrid, Onsite
  • Industry
    Internet, IT, Telecommunication
  • Logo Goodgame Studios

    UI/UX Artist

    Location
    Hamburg
    Working Model
    Hybrid, Onsite
    Diversity
    Open for all genders
    English Only
    English only required

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