Senior Game Designer

welevel GmbH

Job

In this role, you will develop gameplay mechanics for a survival city-builder RPG, collaborate closely with programmers and designers, and optimize tools and prototypes.

Job summary

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Job technologies

Your role in the team

  • As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes.
  • Work with programmers to develop tools and improve the interface.
  • Work with the designers to understand their requests.
  • Entwickeln und Abstimmen von Spielmechaniken sowie Teilnahme an der Prototypenproduktion.
  • Manage data and system constraints (engine impact generated by a modification).
  • Work on progression systems, rewards, potentially NPC / AI Behaviour.
  • Learning the engine and its constraints.

Our expectations of you

Qualifications

  • Vertrautheit mit Unreal Engine, einschließlich Data Assets.
  • Fluent English (C1 or above).
  • Ability to work onsite in Munich, Germany.
  • Gültige EU-Arbeitserlaubnis.

Experience

  • 2+ Jahre professionelle AAA-Spielgestaltungserfahrung.
  • PC or current-generation console experience.

What we offer

  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.

Topics you will work on

Job locations

Map of the job locations
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  • Location Munich
    Bayern, Germany

About your employer

welevel GmbH is an independent game studio based in Munich, specializing in the development of video games. With a team of over 20 people, the company is working on an innovative survival city builder project using cutting-edge technologies like Unreal Engine 5. As a growing startup in the gaming sector, welevel aims to shape the future of RPG and survival games.

Company type
Startup
Work model
Onsite
Industry
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Senior Game Designer

welevel GmbH