Job
- Level
- Lead
- Job Field
- Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Mainz
- Working Model
- Onsite
Job Summary
In this role, you will develop technical visions for 3D rendering systems, lead a team of programmers, and optimize performance and visual quality of complex 3D features for the game.
Job Technologies
Your role in the team
- Beyond Good and Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft's original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project.
- As Lead 3D Programmer, you lead the 3D programming discipline within the Mainz mandate and own the technical direction for rendering and real-time 3D features developed by the team.
- You manage and mentor a team of 3D programmers and act as the primary 3D expert for these features, working closely with production, engine, and content teams to ensure alignment and high-quality delivery.
- Lead and mentor a team of 3D programmers, providing technical direction and feedback.
- Define and drive the technical vision for 3D programming and rendering systems.
- Act as the primary 3D point of contact for stakeholders, communicating progress and risks.
- Plan, prioritize, and assign 3D tasks, including estimation and risk assessment.
- Make key architectural decisions to ensure performance, scalability, and visual quality.
- Contribute hands-on to complex or high-risk 3D features and code reviews.
- Promote knowledge sharing and best practices across the 3D team to prevent silos and bus-factor risk.
- Support engineers' technical growth by challenging assumptions, increasing ownership, and encouraging responsibility beyond comfort zones.
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Our expectations of you
Qualifications
- Strong knowledge of 3D APIs, shaders, and rendering pipelines.
- Solid understanding of CPU/GPU/memory performance trade-offs.
- Strong communication skills and ability to work with international teams.
Experience
- Experience leading or mentoring programmers in a 3D or rendering-focused environment.
- 5+ years of professional experience in game development with strong 3D focus.
- Excellent C/C++ skills and experience with real-time rendering systems.
- Experience with multi-platform development.
- Experience developing or extending rendering engines or low-level 3D tools.
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Benefits
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Topics that you deal with on the job
Job Locations
This is your employer
Ubisoft GmbH
As a world leader in the production, publication, and marketing of interactive entertainment products, Ubisoft has greatly expanded its reach through a strong and diverse portfolio of products and partnerships.
Description
- Company Size
- 50-249 Employees
- Language
- English
- Company Type
- Established Company
- Working Model
- Hybrid, Onsite
- Industry
- Internet, IT, Telecommunication