Job
- Level
- Senior
- Job Field
- Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Karlsruhe
- Working Model
- Hybrid, Onsite
Job Summary
In this role, you will design game mechanics, model the game economy, optimize monetization strategies, and collaborate closely with developers and designers on projects for a live game with real players.
Job Technologies
Your role in the team
- You will own game design at Iteration One. This includes pitching features, modeling their economic impact, designing monetization systems, collaborating with developers and artists to implement them, and being responsible for the outcomes. You will manage currency flows, progression curves, pricing, and IAP & ad monetization strategies for a live game with real players who notice when things are off.
- You own the design chair. That comes with real autonomy - but also real accountability.
- Designing, balancing, and maintaining the game economy: currencies, sinks, sources, progression vectors, event economies.
- Owning F2P monetization - IAP design, offer strategy, ad placements, conversion optimization, and pricing.
- Building economy models in spreadsheets and simulation tools.
- Using player data (BigQuery) to find where the experience breaks and fixing it.
- Planning and balancing LiveOps content - events, limited-time offers, seasonal content.
- Working directly with developers and artists in a small, cross-functional team.
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Our expectations of you
Qualifications
- Strong economy design skills: you can build a progression model in a spreadsheet and explain why the numbers work.
- Self-directed: you pitch ideas and set direction, not wait for someone to tell you what to design.
- Comfort with data: you understand retention, ARPDAU, LTV, conversion rates, and use them to inform your decisions.
- Fluent English; German is a plus but not required.
Experience
- 3+ years of game design experience on a shipped, live F2P mobile game.
- Experience designing F2P monetization: you've worked on IAP offers, pricing, ad strategy, or conversion funnels and can talk about what worked and why.
- Experience with idle tycoon, coin looter or auto battle games: as a designer or as a serious player who understands the genre deeply.
- Nice to have: experience with simulation tools (Machinations or similar), SQL knowledge (we use BigQuery), experience with AI-assisted design workflows, or a background that combines analytical training with game design practice.
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What we offer
- Growth here is on you, but the conditions are real. We're building a company where people grow into the entrepreneurs of tomorrow. Through real ownership, transparency, space to experiment, and permission to take risks.
- You'll have the autonomy to make decisions, run experiments, and own your work end to end. What you ship reaches millions of devices, and we want you to feel that weight and be motivated by it.
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Topics that you deal with on the job
Job Locations
This is your employer
Iteration One GmbH
Iteration One GmbH is an independent, self-funded gaming studio based in Karlsruhe. With their successful idle tycoon game Nightclub Tycoon, they have achieved millions of downloads on iOS and Android. The studio focuses on iterative processes and a small team of experts to create innovative games.
Description
- Company Type
- Startup
- Working Model
- Hybrid, Onsite
- Industry
- Other Sectors