Job
- Level
- Experienced
- Job Field
- Software, Application
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Ismaning
- Working Model
- Onsite
Job Summary
In this role, you will develop robust XR applications in Unity using C#, optimize interactions, and integrate external systems while driving technical solutions from concept to deployment.
Job Technologies
Your role in the team
- Design, develop, and maintain high-quality XR applications and core platform features using Unity and C#.
- Develop reusable, maintainable, and extensible software architectures.
- Implement and optimize XR interactions, rendering pipelines, UI systems, and application workflows.
- Integrate external services, enterprise systems, native libraries, and third-party SDKs.
- Identify and resolve performance bottlenecks related to CPU, GPU, memory, and networking.
- Debug and troubleshoot complex issues across multiple platforms and XR devices.
- Contribute to code reviews and maintain high engineering standards.
- Collaborate closely with fellow engineers to improve tooling, workflows, and development practices.
- Stay current with advancements in Unity, OpenXR, graphics technologies, and XR hardware platforms.
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Our expectations of you
Education
- Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field.
Qualifications
- Strong proficiency in C# with a focus on writing clean, maintainable, and well-structured code.
- Strong understanding of object-oriented programming, software architecture, and design patterns.
- Strong debugging, profiling, and performance optimization skills, including CPU, GPU, memory, and application lifecycle analysis.
- Ability to independently drive technical solutions from concept to deployment.
- Starkes Wissen in OpenXR, MRTK, XR Interaction Toolkit, AR Foundation und verwandten XR-Frameworks.
- Vertrautheit mit Konzepten der Grafikprogrammierung, Shader, Rendering-Pipelines und Optimierungstechniken.
- Vertrautheit mit automatisiertem Testen, CI/CD-Pipelines und modernen Softwareentwicklungspraktiken.
Experience
- 3+ years of professional Unity development experience, including experience delivering XR applications in enterprise, industrial, or B2B environments.
- Proven experience developing production-ready XR, AR, VR, or MR applications.
- Experience building and maintaining large-scale or technically complex software systems.
- Experience integrating external services, third-party SDKs, native plugins, or backend systems into Unity applications.
- Experience working with source control systems such as Git.
- Experience developing applications for HoloLens 2, Meta Quest, Pico, or other XR platforms.
- Experience with multiplayer and networking frameworks such as Photon or Unity Netcode.
- Experience integrating managed and native C++ libraries.
- Experience with asynchronous programming, multithreading, and performance-critical applications.
- Experience integrating CAD, PLM.
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What we offer
- We are a young, diverse, venture-backed software company based in Germany.
- Our mission is to unleash the full potential of Augmented and Virtual Reality for industrial applications.
- With us you will have the opportunity to grow professionally and personally, while actively shaping the future of immersive technologies.
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Benefits
Work-Life-Integration
Topics that you deal with on the job
Job Locations
This is your employer
Holo-Industrie 4.0 Software GmbH
Holo-Industrie 4.0 Software GmbH, based in Ismaning, Germany, is a renowned software company. It focuses on XR streaming and the processing of industrial 3D data to assist companies in implementing AR and VR technologies. The company's products are used in product development, manufacturing, maintenance, and training.
Description
- Company Type
- Established Company
- Working Model
- Onsite
- Industry
- Internet, IT, Telecommunication