Job
- Level
- Experienced
- Job Field
- Games
- Employment Type
- Part Time/Full Time
- Contract Type
- Permanent employment
- Salary
- 3.200 to 3.500€ gross/month
- Location
- Dortmund
- Working Model
- Hybrid, Onsite
Job Summary
In this role, you create game design documents, translate subject matter into game mechanics, and test prototypes to develop innovative, experiential learning formats.
Job Technologies
Your role in the team
- You develop concepts and game design documents and provide professional support during implementation.
- You translate technical content in mechanics, for onboarding, product launch, compliance, values, and leadership. Digital, hybrid, or analog, depending on what the learning objective requires.
- You build paper prototypes, test them with the team, discard what doesn't work, and test again.
- You work in the game design team under our Head of Game Design and coordinate closely with the project managers.
This text has been machine translated. Show original
Our expectations of you
Education
- A portfolio that showcases what you have built. Education or training are welcome but not decisive. Personal projects count just as much as paid ones.
Qualifications
- You build concepts clearly, connect content logically, and make dry material engaging.
- You justify your decisions. Why this mechanism, why this sequence, why this rule.
- You work independently and autonomously.
- Very good German. You write rulebooks, dialogues, and concept texts that customers and players understand at a glance.
- Routine in dealing with AI. This is part of our craft, with established tools and clear internal guidelines.
- Maybe, maybe not: 3D printing, our printers are in-house. Craftsmanship in building hybrid formats. Programming skills. Miro. If any of these apply to you, describe what you have done with them.
Experience
- At least two years of experience in game design, serious games, gamification, escape rooms, or comparable interactive formats.
This text has been machine translated. Show original
What we offer
- 200 to 3,500 euros gross per month for full-time, depending on your experience.
- Full- or part-time. Two to three days of home office per week, core hours from 10 a.m. to 3 p.m. On-site, you will be involved in test rounds, prototype development, and working at the table with others.
- Company pension scheme, subsidy for tickets, conference attendance, and team events.
- A workshop with 3D printers and materials, so that an idea can be tangible on the same day.
- An office right in the center of Dortmund, within walking distance of the main train station.
- Your work will be visible. We publish projects under 4Brain Games, and depending on the format, we name the authors.
- Next door are our sister formats, the live game shows by Bash Busters and the escape rooms by Key&Free, with thirty thousand players annually. You work exclusively for 4Brain Games, but you see what happens there.
- We work in project-based environments. There are phases with deadlines during which a concept needs to be finalized faster than usual. Therefore, you are capable of delivering good results even under pressure.
This text has been machine translated. Show original
Benefits
Work-Life-Integration
Topics You Will Work On
Job Locations
About Your Employer
4Brain Games GmbH
4Brain Games GmbH, based in Dortmund, combines business psychology, game design, technology, and set construction to translate learning objectives into playful formats. Their focus is on serious games, gamification, and customized escape experiences for companies. Since its founding in 2020, the company has been providing creative solutions for knowledge transfer and employee training.
Description
- Company Type
- Digital Agency
- Working Model
- Hybrid, Onsite
- Industry
- Education System