Job
- Level
- Senior
- Job Field
- Embedded
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Stuttgart
- Working Model
- Onsite
Job Summary
In this role, you will develop Unity’s 3D runtime for Android in vehicles, integrate it into native apps, and optimize performance on resource-constrained SoCs while collaborating closely with automotive OEMs.
Job Technologies
Your role in the team
- Bring Unity's real-time 3D runtime to Android in the vehicle, extend and harden our platform support across Android/AOSP and Android Automotive OS (with complementary targets like embedded Linux and QNX).
- Integrate Unity into native Android apps (Unity as a Library & Unity Render Service) and build the graphics and windowing layer that powers multi-screen, multi-touch digital cockpits and HMIs.
- Profile and optimize for resource-constrained automotive SoCs, runtime performance, memory, startup/load time, and iteration speed across platforms.
- Partner directly with automotive OEMs as a technical point of contact, investigating issues, removing performance bottlenecks, and setting customers up for production success.
- Raise the engineering bar on a small, senior team through design discussions, code reviews, and automated testing.
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Our expectations of you
Qualifications
- Languages: Proficiency in C/C++/C# and building scalable, multithreaded systems on Linux/Android.
- Android platform: Hands-on Android/AOSP development across app and platform layers - HALs (AIDL), the Android build system (Soong/Blueprint), and the Android framework/lifecycle.
- Embedded graphics & real-time 3D: Working knowledge of Vulkan and OpenGL ES and the Android graphics/compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL), applied to real-time 3D and UI rendering.
- Performance: Profiling and optimization on resource-constrained hardware using CPU/GPU/IO tooling.
- Customer collaboration: Working directly with customers on technical issues, with business-level English.
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What we offer
- Relocation support is not available for this position.
- Work visa/immigration sponsorship is not available for this position.
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Topics that you deal with on the job
Job Locations
This is your employer
Unity Technologies
As a leading provider of video game software, Unity Technologies is dedicated to developing innovative and cutting-edge solutions. Our US-based company with offices in San Francisco and Denmark offers outstanding customer service and support.
Description
- Language
- English
- Company Type
- Established Company
- Working Model
- Onsite
- Industry
- Sports, Leisure, Internet, IT, Telecommunication