Job
- Level
- Experienced
- Job Field
- Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Munich
- Working Model
- Hybrid, Onsite
Job Technologies
Your role in the team
- Collaborate with Designers, Producers, Artists, and the Audio team to realize and surpass our vision of the game.
- Support art and gameplay features and create sustainable workflows.
- Understand and articulate the trade-offs between technical & design choices, and solve for the best player experience.
- Work with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technology.
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Our expectations of you
Qualifications
- Strong programming skills in C++.
- Familiarity with PC and Console development best practices.
- Proficient in both written and verbal communication with technical and non-technical developers.
- Passion for real-time strategy and/or role-playing games is welcomed.
- Fluent in written and spoken English.
- A positive attitude.
Experience
- Experience with proprietary game engines.
- Experience in data-oriented design.
- Previous leadership/mentorship experience, or leadership interest and potential.
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Topics that you deal with on the job
Job Locations
This is your employer
Grimlore Games
Der Hauptfokus des Teams liegt auf der Entwicklung von Games in RTS- und RPG-Genres für Core-Gamer. Das Team von Grimlore Games wurde im Dezember 2013 von THQ Nordic (früher: Nordic Games) gegründet und erhielt 2014 die eigene Einheit Grimlore Games GmbH.
Description
- Company Type
- Established Company
- Working Model
- Hybrid, Onsite
- Industry
- Internet, IT, Telecommunication