Job
- Level
- Experienced
- Job Field
- Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Salary
- 60.000 to 66.000€ gross/year
- Location
- Aalen
- Working Model
- Hybrid, Onsite
Job Summary
In this role, you develop C++ modules within Unreal Engine, integrate interface emulators, optimize software, automate CI/CD processes, and refine innovative simulations within a team.
Job Technologies
Your role in the team
- Development and expansion of C++ modules within the Unreal Engine as well as related simulation software
- Development and integration of interface emulators and supporting tools
- Analysis, profiling, and optimization of existing software components
- Automation of build, test, and CI/CD processes on Windows and Linux
- Further development of innovative simulation solutions within an interdisciplinary and agile team
- Creation and maintenance of software documentation as well as adherence to defined development processes
- Containerization and deployment of software components in virtualized environments
This text has been machine translated. Show original
Our expectations of you
Education
- Completed bachelor's degree in computer science, software development, or a comparable field of study
Qualifications
- Knowledge in performance optimization, profiling, and debugging of Unreal Engine applications
- Proficient in build systems, CI/CD pipelines, automated testing, and container technologies such as Docker on Windows and Linux
- Proficiency in German and English at least at C1 level, as well as an analytical, self-reliant, and team-oriented working style.
- The position requires the willingness and suitability to undergo an extended security clearance in accordance with the Security Clearance Act (SÜ2). Consideration in the selection process is only possible if the necessary prerequisites are met and the required documents are submitted on time.
Experience
- Excellent programming skills in C++17 or newer, as well as experience with multithreading applications
- Experience with Blueprints and Unreal Engine, ideally including multiplayer programming
- Experience with agile development methodologies; knowledge of FFmpeg or comparable multimedia frameworks is advantageous
This text has been machine translated. Show original
What we offer
- Salary: approximately €60,000 - €66,000 gross per year for 35 hours/week (according to GVP collective agreement and TV BZ ME, with increasing compensation over the course of deployment up to equal pay).
This text has been machine translated. Show original
Topics You Will Work On
Job Locations
About Your Employer
Prodig Gmbh
Prodig GmbH is a young, digital consulting and service company. Our goal is to support our customers in their development by accelerating the implementation of their solutions. With our top talents and expertise, we deliver excellent performance.
Description
- Company Type
- Digital Agency
- Working Model
- Hybrid, Onsite
- Industry
- Consulting