Job
- Level
- Senior
- Job Field
- UX/UI, Games
- Employment Type
- Full Time
- Contract Type
- Permanent employment
- Location
- Hamburg
- Working Model
- Full Remote
Job Summary
In this role, you will take ownership of UI design, create wireframes, develop animations in Unity, and integrate UI assets to craft an engaging and consistent player experience.
Job Technologies
Your role in the team
- Take end-to-end ownership of UI for features and live ops content: wireframes, mock-ups, user flows, prototypes, original icons and illustrations, final visuals, and in-engine implementation.
- Create polished, on-brand UI art from scratch: icons, illustrations, banners, offer images, event key art, and other custom visual assets that make screens feel premium and lovingly handcrafted.
- Work closely with our sister game Sunshine Island: understand their UI designs and underlying intent, adapt them to BFH's audience and visual language, and share learnings back with the SI team.
- Integrate UI into Unity yourself - building and wiring prefabs, anchors, layouts, responsive scaling - in close cooperation with programmers and tech artists.
- Bring UI to life with animation in Unity (Timeline, DOTween, Animator) to create polished transitions, feedback and juice.
- Maintain and extend our UI design system - including the icon and illustration library - to keep visual and interaction consistency across the product.
- Apply UI/UX best practices for mobile devices and advocate for the player across the team.
- Collaborate closely with game design, art, balancing, QA, and engineering - challenge UX where it can be improved, and unblock others when UI is the bottleneck.
- Keep an eye on the latest tooling (including AI-assisted workflows) and bring improvements back to our processes.
This text has been machine translated. Show original
Our expectations of you
Qualifications
- Strong artistic skills with a portfolio of UI artwork: original icons, illustrations, banners and event/offer visuals you have produced from concept to final asset.
- Strong UI animation skills in Unity using Timeline, DOTween, Animator or equivalent.
- Proficient in Figma for design, handoff, and design system work.
- Expert-level proficiency in Adobe CC (Photoshop, Illustrator) - able to deliver high-quality icons, illustrations, banners, offer images and marketing-adjacent UI art that meets the visual bar of a polished mobile game.
- Comfortable with Git (or equivalent VCS): branching, merging UI assets, resolving conflicts without drama.
- Excellent communication skills in English and a strong collaborative mindset - able to work effectively across disciplines and time zones, explain technical trade-offs to non-technical stakeholders, and proactively raise issues early.
- Solid understanding of UI/UX information architecture, interaction design and industry standards for mobile games.
- A self-motivated individual with a passion for mobile and casual games, strong analytical skills and a strong customer focus.
Experience
- Several years of professional experience in UI/UX design and UI production in the mobile gaming industry.
- Proven hands-on experience integrating UI in Unity (UGUI, prefabs, anchors, layouts, responsive scaling for mobile).
This text has been machine translated. Show original
What we offer
- Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster.
- Work-life balance: Competitive annual leave and flexible working hours.
- Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies.
- Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities.
- Find sparring partners within game design.
- Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office.
- Contribution to public transport ticket (Deutschlandticket) for Germany-based staff.
This text has been machine translated. Show original
Benefits
Health, Fitness & Fun
Topics that you deal with on the job
Job Locations
This is your employer
Goodgame Studios
At Goodgame Studios, we're leaders in developing free-to-play games. We offer mobile and browser games to over 300 million players worldwide, who can enjoy our games directly from their PCs or through their smartphones or tablets. Our games are entertaining and varied, and best of all, they're free! So come and join the fun today. You won't be disappointed.
Description
- Founding year
- 2009
- Language
- English
- Company Type
- Established Company
- Working Model
- Full Remote, Hybrid, Onsite
- Industry
- Internet, IT, Telecommunication