Logo KAIKO GmbH

Game Designer/Level Designer

Job

  • Level
    Experienced
  • Job Field
    Games
  • Employment Type
    Full Time
  • Contract Type
    Permanent employment
  • Location
    Frankfurt
  • Working Model
    Hybrid, Onsite
  • Job Summary

    In this role, you will design levels and missions, create engaging gameplay experiences, and work closely with design, code, and art to ensure technical quality and creative vision are met.

    Job Technologies

    Your role in the team

    • As a Game / Level Designer, you will be responsible for designing and implementing levels, missions, and gameplay scenarios that fully leverage our core mechanics—from traversal and puzzles to combat encounters.
    • You will take ideas from concept through prototyping and whitebox implementation, ensuring strong pacing, player guidance, and overall flow, before handing off levels to art and supporting them through production.
    • This role requires both creative design thinking and technical understanding, as you will work directly in our proprietary tools and collaborate closely with Game Direction, Design, Code, Art, and Tech Art.
    • Design and implement levels, missions, and gameplay scenarios.
    • Create whitebox/blockout levels for rapid prototyping and playtesting.
    • Develop engaging combat encounters, traversal challenges, and puzzle setups.
    • Translate gameplay features into varied and interesting player experiences.
    • Ensure strong pacing, composition, player guidance, and flow throughout levels.
    • Script gameplay events and sequences where needed.
    • Work closely with the Game Director and Game Design to align with the overall vision and progression.
    • Collaborate with Code, Tech Art, and Art to ensure feasibility and quality.
    • Take ownership of levels through the full production pipeline (concept -> blockout -> art -> final).
    • Review and provide feedback on art passes to ensure gameplay integrity is maintained.
    • Ensure levels are optimized and technically sound within a proprietary engine.

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    Our expectations of you

    Qualifications

    • At least one shipped game in a relevant role.
    • Proven ability to create engaging levels with clear pacing and player guidance.
    • Solid understanding of visual aesthetics, composition, flow and readability.
    • Good technical understanding of game engines and design tools.
    • Strong communication skills and ability to collaborate across disciplines.
    • Ability to iterate quickly, present ideas clearly, and adapt based on feedback.
    • Fluent in English.
    • Valid work permit for Germany.

    Experience

    • Mid to Senior level experience in Level Design and/or Game Design.
    • Strong experience designing action-oriented gameplay and combat encounters.
    • Experience with rapid prototyping and blockout workflows.
    • Experience with scripting languages (for example Java Script, Lua or Python).
    • Experience working through the full level production pipeline.

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    What we offer

    • An exciting position with challenges and opportunities to fully express your creativity.
    • An energetic and cheerful team.
    • Extensive room for personal and professional development.
    • The opportunity to positively influence workflows and contribute to the studio's overall success.
    • A collaborative, cross-disciplinary environment.
    • Hybrid work setup in Frankfurt, Germany (at least 3 days onsite).
    • Full health / dental insurance (as legally required by German state).
    • Flexible working time.

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    Topics that you deal with on the job

    Job Locations

    • Location Frankfurt

      Hessen

      Germany

    This is your employer

    KAIKO GmbH

    KAIKO GmbH

    KAIKO GmbH, a game development studio based in Frankfurt am Main, has over 25 years of experience in the video game industry. The company specializes in developing video games for the international market and is currently seeking professionals for various positions, including game/level designers.

    Description

  • Company Type
    Established Company
  • Working Model
    Hybrid, Onsite
  • Industry
    Media, Publishing
  • Logo KAIKO GmbH

    Game Designer/Level Designer

    Location
    Frankfurt
    Working Model
    Hybrid, Onsite
    Diversity
    Open for all genders
    English Only
    English only required

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