Job
- Level
- Junior
- Job Field
- Games
- Employment Type
- Part Time/Full Time
- Contract Type
- Internship / school internship
- Location
- Brunswick
- Working Model
- Onsite
Job Summary
In this internship, you will develop a simulation in Unreal Engine for mixed-reality studies, analyzing passenger experiences in autonomous taxis across different environments and supporting the interaction design.
Job Technologies
Your role in the team
- At the DLR Institute of Air Traffic Operations, new operational concepts, workplaces, and assistance systems for air traffic are being developed to ensure safety and efficiency in aviation despite increasing traffic volumes.
- Although workflows are increasingly automated, humans as operators remain central.
- The challenge lies in adapting the roles and responsibilities of operators (such as air traffic controllers, pilots) to the changing framework conditions.
- In the System Ergonomics department, we develop operational concepts, human-machine interfaces, as well as measurement and evaluation methods within an interdisciplinary team.
- Furthermore, we evaluate and assess in laboratory experiments and high-fidelity simulation campaigns how the developed novel concepts impact the human performance of operators and the safety and efficiency of air traffic.
- In addition to operators in the aviation industry, our research also covers the acceptance of new aviation technologies (e.g., unmanned flight systems, autonomous flying) by the public.
- As part of your role, you will be responsible for developing a simulation for a mixed reality study within the IAM-OSA project.
- The aim of the study is to investigate how passengers experience a journey in fully autonomous taxis in the air, on the ground, and on the water.
- Your task is to further develop our existing urban passenger simulation in Unreal Engine.
- In the current simulation, you can already fly over a virtual city as a passenger using an air taxi.
- The simulation should now be expanded to also include a ride with a water taxi and a ground-based taxi.
- Ideally, you also support the development of the display and interaction design for the passenger information display.
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Our expectations of you
Education
- Academic degree in the field of: Game Design, Media Informatics, Computer Science, Engineering or similar.
Qualifications
- Good knowledge in development with Unreal Engine, in particular:
- Programming with Blueprints and, if applicable, in C++
- Import and integration of 3D models into the existing scene
- Data exchange of vehicle position data via message broker (e.g., RabbitMQ)
Experience
- Experience with Git/GitLab
- Experience in 3D modeling (e.g., with Blender)
- Experience with virtual or mixed reality glasses (e.g., video-see-through HMDs)
- Experience in interface design (e.g., Figma, SVG, HTML)
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Benefits
Work-Life-Integration
Topics that you deal with on the job
Job Locations
This is your employer
Deutsches Zentrum für Luft- und Raumfahrt eV.
As one of the leading research centers in the field of aerospace in Germany, DLR offers its approximately 8,700 employees the unique diversity of topics in aviation, spaceflight, energy, traffic, security and digitalization.
Description
- Company Size
- 250+ Employees
- Company Type
- Established Company
- Working Model
- Hybrid, Onsite
- Industry
- Agriculture, Silviculture
Dev Reviews
by devworkplaces.com
Total
(1 Review)3.4
Career Growth
2.8Workingconditions
4.2Engineering
3.1Culture
3.5